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|Diamantine Rain|
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| August 2, 2006 |
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By Lark
This song was mostly experimental. One of the
main differences in video game music and all
other music is that in video game music, there
are multiple parts which all attempt to stand
out by themselves. In other music, the parts
attempt to blend together, and you're focused
mainly on the lead and occasionally drums and
other percussion, with everything else, such
as the bass or background synths blending in.
When I made this song, I attempted to stray
away from the video game style of music as
much as I could, to see how it would sound.
Personally I like how it came out. You may
or may not feel the same way about the song,
it depends on your musical tastes.
+---+----------------------------+---+----------------------------+
|###| Instrument Name |###| Sample Name |
+---+----------------------------+---+----------------------------+
|001| Music box |001| |
|002| Bass drum |002| |
|003| Snare drum |003| |
|004| Snare ghost note |004| |
|005| Closed hi hat 1 |005| |
|006| Closed hi hat 2 |006| |
|007| Open hi hat |007| |
|008| Crash cymbal 1 |008| |
|009| Crash cymbal 2 |009| |
|010| Tom |010| |
|011| Bass guitar |011| |
|012| Acoustic guitar |012| |
|013| Lead thing |013| |
|014| Ride cymbal |014| |
|015| Ride cymbal bell |015| |
|016| Slap bass |016| |
|017| Tambourine |017| |
|018| Hi hat close |018| strong funky |
|019| China cymbal |019| |
|020| Birds |020| |
|021| Mallet |021| |
|022| |022| |
|023| |023| |
|024| Hey |024| |
|025| Static |025| |
|026| Glass breaking |026| |
+---+----------------------------+027| |
|028| |
|029| |
|030| |
|031| |
|032| |
|033| |
|034| |
|035| |
+---+----------------------------+
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